Filed under: Text, Utilities, Hardware, Windows, Macintosh, Web services, Holiday Gift Guide
Livescribe's Pulse smartpen store hands-on
There's little to add to my glowing review of the Livescribe Pulse smartpen I wrote for TUAW last year. This is one of those gadgets that you show people and it looks like magic. It kinda is magic, I think. But this year's model introduces an app store for the pen (plus some nifty paper products), making it a desirable platform for anyone who takes their notes seriously.
Read my review for the hardware scoop; the newer models now have an improved cradle. You can now charge and keep your computer asleep, for example. The desktop software, which allows you to sort and annotate your notes (plus many other tricks covered in that earlier review for the Mac version of the software) is similarly the same but slightly upgraded. What matters is what's in the pen, since that's what you'll be using every day.
The pen runs Java applications specifically made *for* the Pulse smartpen. Now, earlier there had been some tech demos for 3D audio (the pen records in 3D, and it is very cool) and what amounted to built-in utility apps. Stuff like calculators and a simple piano that you draw and tap to play. Like Apple launching the iPhone with a limited set of pre-built applications, the Pulse had only a few "apps" but that was fine. The app store for the pen opens the doors to a huge variety of other applications, much like Apple's store does for its mobile platform.
The Livescribe Store also looks and feels nearly identical to Apple's -- at first. There's more than just apps here; there are paper products (you use special paper with the pen) and pens themselves. When you go to check out, you notice the lack of polish. Every purchase, even the free stuff, requires about three times as many clicks at it takes to buy something on the iTunes App Store. I'm not sure why people don't understand this seemingly obvious notion that consumers want to consume quickly. Especially for a pen, you know? But the entire store is a website, really, so perhaps app purchasing can be streamlined later. For now, it is catering to the physical side of the store by requiring shipping info with your orders.













So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
